Monday 29 July 2013

10 tips and tricks related to the Sandbox User Interface.

1. Top left of screen- right click on perspective (which we will be using most of the time) to change viewport (eg. wireframe, pointmode, views etc.)
2. Right click on number on the right of screen to change resolution (eg 1020x557)
3. Bottom left of screen shows what objects are selected.
4. Speed (speed of camera movement zooming in and out) can be changed. eg default 0.1 - 10 (much faster)
5. Button next to speed (to the right) is the clipping with terrain button. Turn on, cant clip with terrain.
6. AI/Physics (on) spawn in game but still in editor mode.
7. Go to position. Find exact co-ordinates (place camera)
8.Console or ... - Input comments eg turn off sound, HUD display etc.
9. Search in console - Type in action or command you want to use/edit.
10. Tools menu - Reload specific stuff in your level if something is not working right (eg. reload textures.) Customize interface and keyboard.

5 things I learned about the Sandbox folder structure.

1.Bin 32 and Bin 64 executable files including game files and Editor.
2. Game folder is important. Whole game is inside pak. files, these can be opened with WinRAR.
3. Editor folder we dont normally use.
4.SETTINGSMgr.exe - open up and make sure greenlight is on, this ensures engine detects resource compiler.
5. Tools folder- Plugins can be stored and accessed here.